{"id":79400,"date":"2025-01-13T17:13:50","date_gmt":"2025-01-13T17:13:50","guid":{"rendered":"https:\/\/goodwriterz.com\/site\/?p=79400"},"modified":"2025-01-13T17:13:50","modified_gmt":"2025-01-13T17:13:50","slug":"how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew","status":"publish","type":"post","link":"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/","title":{"rendered":"How Ubisoft learned its lesson after stopping the online racing game &#8220;The Crew&#8221;"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_68_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >\u062c\u062f\u0648\u0644 \u0627\u0644\u0645\u062d\u062a\u0648\u064a\u0627\u062a<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/#summary\" title=\"summary\">summary<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/#Why_was_Ubisoft_shut_down_The_crew\" title=\"Why was Ubisoft shut down? The crew?\">Why was Ubisoft shut down? The crew?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/#There_was_anger\" title=\"There was anger\">There was anger<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/#Ubisoft_will_hopefully_not_repeat_the_mistakes_of_the_past\" title=\"Ubisoft will (hopefully) not repeat the mistakes of the past\">Ubisoft will (hopefully) not repeat the mistakes of the past<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/#Status_matters_more_than_you_might_think\" title=\"Status matters more than you might think\">Status matters more than you might think<\/a><\/li><\/ul><\/nav><\/div>\n<div>\n<section class=\"emaki-custom-block emaki-custom-key-points\">\n<div class=\"emaki-custom key-points\" id=\"custom_block_0\">\n<h3 class=\"title icon i-list\"><span class=\"ez-toc-section\" id=\"summary\"><\/span>summary<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<div class=\"custom_block-content key-points\">\n<ul>\n<li>\n<em>The crew<\/em><br \/>\n It was shut down by Ubisoft without giving it an offline mode despite being beloved by fans, likely due to high server costs. <\/li>\n<li>    Players were angry at the loss of access to the game, highlighting issues with online-only models. <\/li>\n<li>    Ubisoft is adding offline modes to newer releases<br \/>\n<em>The crew<\/em><br \/>\n Entries, which can set a precedent for maintaining the game. <\/li>\n<\/ul>\n<\/div><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":0,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":0,\"ruleCount\":400,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":240} --><\/section>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":0,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":0,\"ruleCount\":400,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":240} --><br \/>\n<!-- No winning ad found for zone: below first paragraph! --><\/p>\n<p>It&#8217;s no fun when a game you love becomes unplayable. It&#8217;s frustrating when you can&#8217;t legally buy a game anymore, or when the hardware is old and hard to get. But what&#8217;s even more puzzling is when a publisher shuts down a perfectly good game, just like Ubisoft did <em>The crew<\/em>.<\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":0,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":0,\"ruleCount\":400,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":518} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":1,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":0,\"ruleCount\":400,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":400,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><br \/>\n<!-- No winning ad found for zone: native in content! --><\/p>\n<h2 id=\"why-did-ubisoft-shut-down-the-crew\"><span class=\"ez-toc-section\" id=\"Why_was_Ubisoft_shut_down_The_crew\"><\/span>    Why was Ubisoft shut down? <em>The crew<\/em>? <span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><em>The crew<\/em> It was the first entry in Ubisoft&#8217;s open-world racing series, and was unique in many ways. For starters, the map was a miniature version of the United States with several major cities and lots of streets to explore. The various biomes mirror those of the real country, such as the sandy Mojave region around Las Vegas or the swampy Everglades region near Miami.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":1,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":358} --><\/p>\n<p>The first entry is arguably superior to the second in many ways, as it has a good story, an amazing car tuning system, the police roaming freely, and a lot of things that you will love. The point is, <em>The crew<\/em> It was great, and a lot of people loved it.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":1,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":586} --><\/p>\n<p>However, Ubisoft shut down the game&#8217;s servers for good in early 2024. Since it was an online-only game, players lost access forever. The most likely reason is that the game&#8217;s servers cost a lot to run, as the game did not have a large player base. Simply put, it was no longer profitable to keep running servers, so Ubisoft&#8217;s decision was to simply pull the plug.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":1,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":947} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":true,\"currentRuleCount\":1000,\"actualCount\":947,\"hasActualCountMetThreshold\":true,\"countRemainingForInjection\":53,\"nextBlockCount\":240,\"hasCountRemainingForInjectionMetThreshold\":true,\"nextCount\":1187} --><\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":1,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":1,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":1000} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":1,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img image-expandable img-article-item\">\n<figure><img data-recalc-dims=\"1\" decoding=\"async\" width=\"1200\" height=\"675\" loading=\"lazy\" alt=\"A promotional image for the racing game The Crew from Ubisoft.\" data-img-url=\"https:\/\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg\" src=\"https:\/\/i0.wp.com\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg?resize=1200%2C675&#038;ssl=1\" style=\"height:auto;max-width:100%\" title=\"\"><figcaption class=\"body-img-caption\">Ubisoft<\/figcaption><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":187} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":187} --><\/p>\n<h2 id=\"there-was-an-outrage\"><span class=\"ez-toc-section\" id=\"There_was_anger\"><\/span>    There was anger <span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Fans were rightfully angry when they heard they would lose access to a beloved game permanently. Many of them paid the full $60 when the game was first released, and also purchased additional downloadable content, only to see the game they owned disappear without any refund. A friend and I got the game for free, but we were still upset when we heard the news. We have lost the opportunity to revisit the game that defined our late adolescence.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":592} --><\/p>\n<p>Although the game has a core multiplayer component, most of the content can be enjoyed in single player. This means there&#8217;s no reason you need to be connected to the internet to enjoy the map and cars or race against AI opponents.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":823} --><\/p>\n<p><em>The crew <\/em>It highlights a big problem with the online-first game model, where players can lose access when the developer wants them to, and there&#8217;s no way to stop them. I would go so far as to say that online-only is Ubisoft&#8217;s preferred design option because it allows the publisher to recycle and <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.pocket-lint.com\/im-tired-of-ubisoft-selling-me-the-same-game-over-and-over\/\">Selling players the same game<\/a>.<\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1144} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img image-expandable img-article-item\">\n<figure><img data-recalc-dims=\"1\" decoding=\"async\" width=\"1200\" height=\"675\" loading=\"lazy\" alt=\"Ethernet ports located on the back of an Internet router.\" data-img-url=\"https:\/\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/1736788422_612_How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg\" src=\"https:\/\/i0.wp.com\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/1736788422_612_How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg?resize=1200%2C675&#038;ssl=1\" style=\"height:auto;max-width:100%\" title=\"\"><figcaption class=\"body-img-caption\">Hannah Stryker \/ Obsessed with How-to<\/figcaption><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":240} --><\/p>\n<p>    The most terrible part of this story happened next <em>The crew<\/em> Went offline, as well <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.pcgamer.com\/games\/racing\/ubisoft-is-stripping-peoples-licences-for-the-crew-weeks-after-its-shutdown-nearly-squandering-hopes-of-private-servers-and-acting-as-a-stark-reminder-of-how-volatile-digital-ownership-is\/\">Ubisoft began canceling licenses<\/a>Perhaps in an attempt to prevent players from creating alternative ways to play the game.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":442} --><\/p>\n<p>This hostile approach to its player base highlights a worrying trend, whereby companies prioritize short-term profits over long-term player retention. The good news is that an enthusiastic group of players called The Crew Unlimited has been able to find workarounds and is working on them <em>The crew<\/em> Backup and playback with the help of server emulator.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":802} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":802} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":true,\"currentRuleCount\":1000,\"actualCount\":802,\"hasActualCountMetThreshold\":true,\"countRemainingForInjection\":198,\"nextBlockCount\":398,\"hasCountRemainingForInjectionMetThreshold\":true,\"nextCount\":1200} --><\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":1000} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<h2 id=\"ubisoft-hopefully-won-rsquo-t-repeat-past-mistakes\"><span class=\"ez-toc-section\" id=\"Ubisoft_will_hopefully_not_repeat_the_mistakes_of_the_past\"><\/span>    Ubisoft will (hopefully) not repeat the mistakes of the past <span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Let me preface this by saying that Ubisoft has not announced this <em>The crew<\/em> You will get no official offline mode or server resurrection, at least at the time of writing. Instead the company <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/x.com\/TheCrewGame\/status\/1833543516506435739\">Announced on X (Twitter)<\/a> Which <em>Crew 2<\/em> and <em>Al Crew Car Festival<\/em> Offline modes are available. Although we won&#8217;t be getting the original back, at least we won&#8217;t lose access to later racing games in the series.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":200} --><\/p>\n<p>After the announcement, Ubisoft offered a 98% discount for two weeks <em>Crew 2<\/em> And 70% for <em>Al Crew Car Festival<\/em> Steamed. I managed to crash <em>Crew 2<\/em> For one euro. It is not a substitute for <em>The crew<\/em>But that&#8217;s okay.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":412} --><\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img image-expandable img-article-item\">\n<figure><img data-recalc-dims=\"1\" decoding=\"async\" width=\"1200\" height=\"675\" loading=\"lazy\" alt=\"A promotional image for the racing game The Crew 2 from Ubisoft.\" data-img-url=\"https:\/\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/1736788422_155_How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg\" src=\"https:\/\/i0.wp.com\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/1736788422_155_How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg?resize=1200%2C675&#038;ssl=1\" style=\"height:auto;max-width:100%\" title=\"\"><figcaption class=\"body-img-caption\">Ubisoft<\/figcaption><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":652} --><\/p>\n<p>The biggest problem is that it looks too much like a &#8220;gacha&#8221; game, unlike the original entry that was released before microtransactions took off. The game is cheap, but packed with different things that you can buy for real money if you want to speed up progress.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":913} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":913} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":true,\"currentRuleCount\":1000,\"actualCount\":913,\"hasActualCountMetThreshold\":true,\"countRemainingForInjection\":87,\"nextBlockCount\":427,\"hasCountRemainingForInjectionMetThreshold\":true,\"nextCount\":1340} --><\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":4,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":1000} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<h2 id=\"the-situation-matters-more-than-you-might-think\"><span class=\"ez-toc-section\" id=\"Status_matters_more_than_you_might_think\"><\/span>    Status matters more than you might think <span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>If Ubisoft wanted to keep players happy, it could have done one of two things <em>The crew<\/em>. The first option was to add an offline mode. The other two entries are also online only, and are getting an offline mode, so I can&#8217;t help but think it could have been ported over to the older game as well. Maybe Ubisoft is too proud to reverse course, or maybe they lost the source code (this has happened before).<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":340} --><\/p>\n<p>The second option was to continue running the servers at a loss. This may sound crazy, but if the player base is small, it is possible to reduce server costs to match active players and reduce losses. This is what Blizzard did <em>Heroes of the Storm<\/em>a MOBA game from 2014 <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.pcgamer.com\/games\/moba\/blizzard-is-still-updating-heroes-of-the-storm-on-an-almost-monthly-basis-and-i-just-think-thats-nice\/\">You still get maintenance patches<\/a> Although it stopped for a long time. Blizzard will likely lose money due to this decision, but the game&#8217;s small community appreciates it very much.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":813} --><\/p>\n<p>However, Blizzard is not a role model when it comes to video game preservation. the <em>Warcraft III: Remastered <\/em>The modified version has been corrected over the original version <em>Warcraft III<\/em>making the original unplayable. Remakes and remakes of video games should be treated as completely different games, as they usually provide a different experience from the games on which they were based.<\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1177} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":6,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p>It&#8217;s also worth noting that older games are generally easier to run. <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.systemrequirementslab.com\/cyri\/requirements\/the-crew\/12316\"><em>The crew<\/em><\/a>    Much less demanding than <em><a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.systemrequirementslab.com\/cyri\/requirements\/the-crew-2\/16047\">Crew 2<\/a>. <\/em>You<em> <\/em>You&#8217;ll probably be able to play the original on the underpowered laptop you take with you when you travel, giving you something to play with while you&#8217;re away.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":267} --><\/p>\n<hr \/>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":267} --><\/p>\n<p>Thanks to pressure from gamers, Ubisoft takes <em>The crew <\/em>The franchise is offline, but that&#8217;s about more than a few mediocre racing games. This may set a precedent for other video game companies to follow.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":471} --><\/p>\n<p>We know that the Internet won&#8217;t last forever, so it&#8217;s essential that we preserve our old video game collections with offline access and storage on physical media.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":629} -->\n <\/div>\n<p>        (tags for translation) video games <\/p>\n","protected":false},"excerpt":{"rendered":"<p>summary The crew It was shut down by Ubisoft without giving it an offline mode despite being beloved by fans, likely due to high server costs. Players were angry at the loss of access to the game, highlighting issues with online-only models. Ubisoft is adding offline modes to newer releases The crew Entries, which can &#8230; <a title=\"How Ubisoft learned its lesson after stopping the online racing game &#8220;The Crew&#8221;\" class=\"read-more\" href=\"https:\/\/goodwriterz.com\/site\/how-ubisoft-learned-its-lesson-after-stopping-the-online-racing-game-the-crew\/\" aria-label=\"Read more about How Ubisoft learned its lesson after stopping the online racing game &#8220;The Crew&#8221;\">\u0625\u0642\u0631\u0623 \u0627\u0644\u0645\u0632\u064a\u062f<\/a><\/p>\n","protected":false},"author":1,"featured_media":79401,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[30],"tags":[1723],"class_list":["post-79400","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","tag-computer-games"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/goodwriterz.com\/site\/wp-content\/uploads\/2025\/01\/1736788424_How-Ubisoft-learned-its-lesson-after-stopping-the-online-racing.jpg?fit=2400%2C1600&ssl=1","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/posts\/79400","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/comments?post=79400"}],"version-history":[{"count":1,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/posts\/79400\/revisions"}],"predecessor-version":[{"id":79402,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/posts\/79400\/revisions\/79402"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/media\/79401"}],"wp:attachment":[{"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/media?parent=79400"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/categories?post=79400"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/goodwriterz.com\/site\/wp-json\/wp\/v2\/tags?post=79400"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}