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The 16 -bit keyboards were characterized by two -dimensional graphics, as large spite, complex animation and vibrant colors are offered.
32 -bit keyboards were distinguished by the transformation into a three -dimensional display, leaving behind the two -dimensional graphic powers such as Snes and Genesis.
Super FX Chip strengthened Nintendo Super FX and Virtua Sega processor has specific games with unique potential, but increasing costs.
It is easy to be sarcastically about the cost of gaming devices these days, but at least you have to buy one set of devices for use with many games. At a certain moment in the history of games, you may buy more than just some data on the cartridge when you brought a new game.
The era of the 16 -bit control unit was a wonderful 2D graphics
By the time the Super Nintendo Entertainment System and Sega Genesis were fired at the world, the game was developer a lot From experience with 2D graphics. Perhaps except for the decision, this was the peak of two -dimensional graphics in my opinion. Subsequent keyboards, such as PlayStation and PlayStation 2, improve the quality of two -dimensional graphics, but they did nothing mainly different.
The jump is from 8 bits to 16 bits of keyboards, however, it was enormous. The spite became much larger, the animation is more complex, and there were a lot of colors! Sne and Genesis games are fine today, while NES-EANG games are much more difficult to sell.
32 bits on the horizon-there is no 3D chip? No problem!
One of the most goals in the history of games. These machines were not only more powerful, but were also built to provide 3D graphics. While keyboards such as Snes and Genesis were built instead to be of two -dimensional energy.
It can be said that the two -dimensional games of that era have reached the best, but if you are there at the dawn of real 3D games on keyboards, you know that these 3D games Snazzy made the two -dimensional games look old.
Although Snes, for example, had a mode 7 feature to simulate the effect of a three -dimensional type (as shown in the tracks in Mario Cart), this was to reduce his 3D skill. However, Nintendo (and SEGA) had a great idea of including 3D devices with the games you need.
Nintendo Super FX broke this Mario Magic
In the case of Nintendo, it was Super FX and Super FX 2 chips that found their way to games like Starfox, deathAnd Super Mario World 2: Yoshi Island. In total, there were only eight games released that benefited from these chips, and six (we know) that were not released. Good, Star Fox 2 Have you formally came out with Sne Classic in 2017.
While the chip worked well, it raised the costs significantly for everyone, including the customer! The first games that used Super FX Chip appeared at the same time as the announcement and Sony PlayStation and Sega Saturn were launched. Looking at how to appear as a primitive Super FX graphics, it is too late.
Bring the Sega’s Virtua processor to the house
Sega also tried her hand in making a strengthening chip like Super FX, and they were able to form it Virtua processorTechnology adaptation of corridors. However, I only used one game this slide –Virtua race. However, if you want to go out with a fuss, the Virtua race is the way to do this. The game is accredited, and it was recently granted a suitable outlet on the Nintendo key.
Imagine buying devices with each game!
These days, if you want a more powerful control unit, you must buy a full new system. Likewise, I expect that the graphics processing unit will work on my computer with any game so it is time to replace it due to poor performance. Certainly, it will be illuminated and expensive if you need to get a custom graphics chip with each game you bought!
It may seem a bit ridiculous in the past, but given how much the installation rules for the key devices are 16 -bit, and how the 3D games were not installed, all of this logical. Not to mention that these improvement chips gave us some amazing games that never existed!
(Tagstotranslate) Video Games (T) Computer History